![]() ![]() ![]() The game is speaking with you, connecting with you, and its voice isn’t a friendly one. ![]() You are not just starting a game and making a character. Now we may begin.”It’s an incredibly ominous beginning to the game, and that ominous vibe doesn’t go away through character creation. “Are we connected?” The familiar red heart that represents the soul in Undertale appears, and the voice continues. “Are you there?” the game asks, in white text over a black screen, while that strange humming sound fades in and out in the background. Of course, I gave the character my name before I realized I had to name myself as well, to which the game voice simply commented “very interesting.”And then it’s all wiped away, because “no one can choose who they are in this world.”įrom the first moment, the game has a sense of sentience about it that Undertale players will find familiar. One choice for favourite food is “pain,” and when asked about blood type, you aren’t asked to PICK a blood type, but which one your favourite is.You can name your creation, and then are asked for your name. The body options grow increasingly identical. The music in the background is incredibly ominous, to say the least. So far, so RPG, as you pick a head, a torso, legs, a favourite color, a personality trait… but already, something is wrong. The first thing that Deltarune asks you to do is “create a vessel” - your player character for the game. Deltarune.But from its very beginning, Deltarune wants you to understand that you are not playing Undertale any more. I think it’s a masterpiece of heart, soul and meta gaming commentary, and I thought I’d never play a game like it again.At least, until Halloween this year, when the creator surprise dropped… something on Twitter. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |